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sm-plugins/mvmsetaddmoney.sp

298 lines
6.9 KiB

#include <sourcemod>
#include <tf2>
#include <tf2_stocks>
#undef REQUIRE_PLUGIN
#include <adminmenu>
#define VERSION "1.1"
new Handle:hAdminMenu = INVALID_HANDLE
new Handle:hPlayerSelectMenu = INVALID_HANDLE;
new Handle:hAmountSelectMenu = INVALID_HANDLE;
new String:targetSelected[32] = "";
public Plugin:myinfo =
{
name = "MvM Set/Add Money",
author = "Chefe",
description = "Add/set players amount of cash",
version = VERSION,
url = ""
}
public OnPluginStart()
{
RegAdminCmd("sm_setmoney", Command_SetMoney, ADMFLAG_CUSTOM2, "Set money of specifed userid");
RegAdminCmd("sm_addmoney", Command_AddMoney, ADMFLAG_CUSTOM2, "Set money of specifed userid");
CreateConVar("sm_setaddmoney_version", VERSION, "Version of the Plugin", FCVAR_NOTIFY);
new Handle:topmenu;
if (LibraryExists("adminmenu") && ((topmenu = GetAdminTopMenu()) != INVALID_HANDLE))
{
OnAdminMenuReady(topmenu);
}
}
public OnLibraryRemoved(const String:name[])
{
if (StrEqual(name, "adminmenu"))
{
hAdminMenu = INVALID_HANDLE;
}
}
public OnAdminMenuReady(Handle:topmenu)
{
/* Block us from being called twice */
if (topmenu == hAdminMenu)
{
return;
}
hAdminMenu = topmenu;
/* If the category is third party, it will have its own unique name. */
new TopMenuObject:player_commands = FindTopMenuCategory(hAdminMenu, ADMINMENU_PLAYERCOMMANDS);
if (player_commands == INVALID_TOPMENUOBJECT)
{
/* Error! */
return;
}
AddToTopMenu(hAdminMenu, "sm_addmoney", TopMenuObject_Item, AdminMenu_AddMoney, player_commands, "sm_addmoney", ADMFLAG_CUSTOM2);
}
public AdminMenu_AddMoney(Handle:topmenu, TopMenuAction:action, TopMenuObject:object_id, param, String:buffer[], maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "Add Money (MvM)");
}
else if (action == TopMenuAction_SelectOption)
{
hPlayerSelectMenu = CreateMenu(Menu_PlayerSelect);
SetMenuTitle(hPlayerSelectMenu, "Select Target");
new maxClients = GetMaxClients();
for (new i=1; i<=maxClients; i++)
{
if (!IsClientInGame(i))
{
continue;
}
new currentCash = getClientCash(i);
new String:infostr[200];
Format(infostr, sizeof(infostr), "%N (%i)", i, currentCash);
new String:indexstr[32];
IntToString(i, indexstr, sizeof(indexstr));
AddMenuItem(hPlayerSelectMenu,indexstr, infostr)
}
AddMenuItem(hPlayerSelectMenu, "red", "All Red");
AddMenuItem(hPlayerSelectMenu, "blue", "All Blu");
AddMenuItem(hPlayerSelectMenu, "all", "All Player");
SetMenuExitButton(hPlayerSelectMenu, true);
DisplayMenu(hPlayerSelectMenu, param, MENU_TIME_FOREVER);
}
}
public Menu_PlayerSelect(Handle:menu, MenuAction:action, param1, param2)
{
/* If an option was selected, tell the client about the item. */
if (action == MenuAction_Select)
{
new String:info[32];
GetMenuItem(menu, param2, info, sizeof(info));
targetSelected = info;
hAmountSelectMenu = CreateMenu(Menu_AmountSelect);
SetMenuTitle(hAmountSelectMenu, "Select Amount");
AddMenuItem(hAmountSelectMenu, "50", "50");
AddMenuItem(hAmountSelectMenu, "100", "100");
AddMenuItem(hAmountSelectMenu, "500", "500");
AddMenuItem(hAmountSelectMenu, "1000", "1000");
AddMenuItem(hAmountSelectMenu, "5000", "5000");
AddMenuItem(hAmountSelectMenu, "10000", "10000");
AddMenuItem(hAmountSelectMenu, "30000", "30000");
SetMenuExitButton(hAmountSelectMenu, true);
DisplayMenu(hAmountSelectMenu, param1, MENU_TIME_FOREVER);
}
/* If the menu was cancelled, print a message to the server about it. */
else if (action == MenuAction_Cancel)
{
}
/* If the menu has ended, destroy it */
else if (action == MenuAction_End)
{
CloseHandle(menu);
}
}
public Menu_AmountSelect(Handle:menu, MenuAction:action, param1, param2)
{
/* If an option was selected, tell the client about the item. */
if (action == MenuAction_Select)
{
new String:stramount[32];
GetMenuItem(menu, param2, stramount, sizeof(stramount));
new amount = StringToInt(stramount);
if (strcmp(targetSelected, "red", false) != 0 && strcmp(targetSelected, "blue", false) != 0 && strcmp(targetSelected, "all", false) != 0)
{
new client = StringToInt(targetSelected);
if (IsClientInGame(client))
{
addClientCash(client, amount);
CloseHandle(menu);
}
}
else
{
if (strcmp(targetSelected, "red") == 0 || strcmp(targetSelected, "blue") == 0)
{
new targetteam = FindTeamByName(targetSelected);
new maxClients = GetMaxClients();
for (new i=1; i<=maxClients; i++)
{
if (!IsClientInGame(i))
{
continue;
}
if (GetClientTeam(i) == targetteam)
{
addClientCash(i, amount);
CloseHandle(menu);
}
}
}
else if (strcmp(targetSelected, "all") == 0)
{
new maxClients = GetMaxClients();
for (new i=1; i<=maxClients; i++)
{
if (!IsClientInGame(i))
{
continue;
}
addClientCash(i, amount);
CloseHandle(menu);
}
}
}
}
/* If the menu was cancelled, print a message to the server about it. */
else if (action == MenuAction_Cancel)
{
}
/* If the menu has ended, destroy it */
else if (action == MenuAction_End)
{
CloseHandle(menu);
}
}
public Action:Command_SetMoney(client, args)
{
if (args < 1)
{
PrintToConsole(client, "Usage: sm_setmoney <name> <amount>");
return Plugin_Handled;
}
new String:amount[10];
GetCmdArg(2, amount, sizeof(amount));
new String:name[32], target = -1;
GetCmdArg(1, name, sizeof(name));
for (new i=1; i<=MaxClients; i++)
{
if (!IsClientConnected(i))
{
continue;
}
decl String:other[32];
GetClientName(i, other, sizeof(other));
if (StrEqual(name, other))
{
target = i;
}
}
if (target == -1)
{
PrintToConsole(client, "Could not find any player with the name: \"%s\"", name);
return Plugin_Handled;
}
setClientCash(target, StringToInt(amount));
return Plugin_Handled;
}
public Action:Command_AddMoney(client, args)
{
if (args < 1)
{
PrintToConsole(client, "Usage: sm_addmoney <name> <amount>");
return Plugin_Handled;
}
new String:amount[10];
GetCmdArg(2, amount, sizeof(amount));
new String:name[32], target = -1;
GetCmdArg(1, name, sizeof(name));
for (new i=1; i<=MaxClients; i++)
{
if (!IsClientConnected(i))
{
continue;
}
decl String:other[32];
GetClientName(i, other, sizeof(other));
if (StrEqual(name, other))
{
target = i;
}
}
if (target == -1)
{
PrintToConsole(client, "Could not find any player with the name: \"%s\"", name);
return Plugin_Handled;
}
new currentCash = getClientCash(client);
setClientCash(client, StringToInt(amount)+currentCash);
return Plugin_Handled;
}
getClientCash(client)
{
new CurrentCash = GetEntProp(client, Prop_Send, "m_nCurrency");
return CurrentCash;
}
setClientCash(client, amount)
{
SetEntProp(client, Prop_Send, "m_nCurrency", amount);
}
addClientCash(client, amount)
{
new currentCash = getClientCash(client);
setClientCash(client, amount+currentCash);
}